How to reproduce:
1. Open the attached "IN-136778_TestURPTemp.zip" project
2. In the Project tab, go to Assets -> Shaders
3. In Shaders folder, open the "GetNormalMap" shader graph
4. In the "GetNormalMap" shader graph, try to connect the existing “Redirect” node from "Normal(T2)" to the "Input (P)" input of the "Branch On Input Connection" node
Actual result: The node does not get connected to "Input (P)"
Expected result: The node gets connected to "Input (P)"
Reproducible with: 2023.1.0a1, 6000.0.70f1, 6000.3.11f1, 6000.4.0b12, 6000.5.0a8
Reproducible on: Windows 11
Not reproducible on: No other environments tested
Note: If a “Redirect” node is added on an already existing connection from "Normal(T2)" to "Input(P)", the "Branch On Input Connection" node will display an error icon with a message saying "Concretization: Slot Input cannot accept input of type Texture2D."