How to reproduce:
- Open the attached project "TestAudioWebGL.zip"
- Open Assets/SampleScene.unity
- Build And Run the project for WebGL
- Open the Web Console in the browser
- Click the "PLAY AUDIO" Button in the Unity WebGL Player
- Click the "RELOAD SCENE" Button
- Repeat step 5
Expected results: No errors thrown in the Web Console
Actual results: "FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing setRelativeAudibility" thrown in the Web Console
Reproducible with: 2022.2.0b15, 2022.2.9f1, 2023.1.0b7, 2023.2.0a4
Not reproducible with: 2020.3.46f1, 2021.3.20f1, 2022.2.0b14
Reproducible on: Windows 10