Steps to reproduce:
1. Open File > Build Profiles
2. Create a build profile and add a player settings to it (press Customize player settings)
3. Change Default chunk count, Default chunk size and Override in Other Settings > Shader Variant Loading Settings
Actual results:
When changing the Default chunk count and size, it's changing the value globally (for all profiles and project settings) and not per profile.
Expected results:
The default chunk count, size and override should be changed per profile