Steps to reproduce:
- Create a new Universal 2D project
- In the Hierarchy, right-click -> 2D Object -> Sprites -> Circle
- Select the created GameObject
- Click "Open Sprite Editor" in the Hierarchy window
- Observe the displayed help box with the message "Editing is disabled because the asset is not editable"
- Expand the "Sprite Editor" drop-down and select the "Skinning Editor" option
- Observe the result
Actual results: The inactive toolbar is displayed, which overlaps the help box
Expected results: The help box position should be updated so that overlapping would be avoided
Reproducible with versions: 6000.0.65f1, 6000.3.3f1, 6000.4.0b3, 6000.5.0a4
Tested on (OS): macOS - Tahoe 26.2