The Update function is not called in WebGL when the browser is minimized
Unity: Web Platform
Won't Fix
6.2.X
6.1.X
6.0.X
2023.3.X
2023.2.X
2022.3.X
2021.3.X
Works as designed. We updated the documentation to clarify the behavior of the option on the Web Platform: https://docs.unity3d.com/ScriptReference/Application-runInBackground.html
Works as designed. We updated the documentation to clarify the behavior of the option on the Web Platform: https://docs.unity3d.com/ScriptReference/Application-runInBackground.html
Cancelling this 2023.2 tech release issue since the support for this release has come to end of life. Cancelling this 2023.2 port case does not affect any LTS or Unity 6 Beta/Preview that remain open.
How to reproduce:
1. Open the “webgl“ project
2. Make sure the platform is Web
3. Select File → Build and Run
4. Open the web console with “F12“ or “CRTL+Shift+C“
5. Once “Unity update - 1“ is seen on the Console minimize the browser
6. Wait for 1 minute, return to the Player and observe the Console
Expected result: There is a different number seen after “Unity update - “
Actual result: “Unity update - 1“ is seen