Steps to reproduce:
1. Open the attached "InflatingAnimationCostBugReport.zip" project
2. Open SampleScene in Assets > Scenes
3. In the Toolbar select Window > Analysis > Profiler
4. In the Profiler window set Play mode as Target Selection
5. In the Profiler window press Record
6. Enter Play Mode
7. In the Profiler window observe the Animation category of the CPU Usage Profiler module for at least a minute
Expected result: time spent on animation processes remains roughly the same
Actual result: time spent on animation processes increases continuously