How to reproduce:
- Import the attached “MeshResizeVerticesBug” Unity Package file to a new Unity project
- Enter the Play Mode in the “SampleScene” Scene
Reproduced with: macOS 12.3 (Intel)
Expected result: BakeMesh() is successfully invoked
Actual result: “SetVertexData() with out-of-bounds arguments; would need to copy X bytes at offset 0 into a Y byte buffer” errors are spammed in the Console log
Reproducible with: 2020.3.36f1, 2021.3.6f1, 2022.1.9f1, 2022.2.0b1, 2023.1.0a3