Manual refresh calls PostprocessTexture before script compilation
Unity: Asset - Database
Won't Fix
2023.2.X
2023.1.X
2022.3.X
2022.2.X
2022.1.X
2021.2.X
2020.3.X
2020.1.X
2019.3.X
2019.2.X
2022.1 has reached end of life so the issue will be fixed in a newer version.
How to reproduce:
1. Open the "Refresh_Bug.zip" project
2. Make sure "Auto Refresh" is off in the Preferences
3. Delete .meta files from Assets folder
4. In Project tab press RMB > Refresh
Actual result: AssetPostprocessingInternal.PostprocessTexture is called before script compilation.
Expected result: AssetPostprocessingInternal.PostprocessTexture is called after script compilation.