How to reproduce:
1. Open the “GraphicsTempJobLeak“ project
2. Open the “Main” scene
3. Make sure that the Scene view window is opened
4. In the Hierarchy window select the “Spot Light” GameObject
5. In the Inspector window enable the “Spot Light” GameObject
6. Observe the Console
Expected result: No warnings regarding “JobTempAlloc” are thrown
Actual result: The “Internal: JobTempAlloc has allocations that are more than the maximum lifespan of 4 frames old - this is not allowed and likely a leak” warning is thrown
Reproduced with: 1.0.16, 1.2.0-pre.12 (2022.3.16f1, 2022.3.21f1)
Not reproduced with: 1.0.16, 1.2.0-pre.12 (2022.3.15f1, 2023.3.0b10)
Reproduced on: Windows 10 (by reporter), Windows 11
Not reproduced on: No other environment tested
Note: Reproducible in the Player