Steps to reproduce:
- Open the "66ETs_Animation.zip" project
- Open "SampleScene"
- Open the "Move" Animation Clip
- Select the "Cube" GameObject in Hierarchy
- Multiselect the middle two Animation Events
- Toggle the "Require Receiver" checkbox in Inspector
- Observe the Inspector
Actual results: Both Animation Events switch to the same function
Expected results: The Animation Events remain as they were
Reproducible with versions: 6000.5.0b12, 6000.6.0a1, 6000.6.0a7
Can’t test with versions: 6000.0.77f1, 6000.3.17f1, 6000.4.11f1, 6000.5.0a7 (No Require Receiver checkbox)
Tested on (OS): Windows 11 Pro (25H2)