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Thank you for reporting a bug to Unity. We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available. Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.
How to reproduce:
1. Open the attached “CrashRepro“ project
Reproducible with: 6000.0.54f1, 6000.1.13f1, 6000.2.0b11
Not reproducible with: 6000.3.0a3
Fixed in: 6000.3.0a1
Reproducible on: macOS 15.5 Sequoia (Intel), Windows 11 (by user)
Not reproducible on: No other environment tested
First few lines of the stack trace:
#0 0x000001075467b6 in ConcurrentCache<TypeTreeCache::CacheKey, TypeTreeCache::CachedTypeTreeData, TypeTreeCache::HashGenerator, std::__1::equal_toTypeTreeCache::CacheKey>::Find(TypeTreeCache::CacheKey const&, TypeTreeCache::CachedTypeTreeData)
#1 0x0000010754601f in TypeTreeCache::GetTypeTree(Object const*, TransferInstructionFlags, TypeTree&)
#2 0x00000107528788 in SerializedFile::SerializedType::CompareAgainstNewType(Object const&, core::vector<SerializedFile::SerializedType, core::allocator<SerializedFile::SerializedType, 0ul>> const&, TransferInstructionFlags) const
#3 0x0000010753424a in SerializedFile::ReadObject(long long, ObjectCreationMode, bool, TypeTree const*, bool, Object&, CacheReaderBase*) const
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