Reproduction steps:
1. Open the attached “ColliderTest.zip” project
2. Open the “SampleScene” Scene
3. Enter the Play mode
4. Select the ‘ObjectB’ from the Hierarchy
5. In the Inspector, disable the ‘Circle Collider 2D’ Component
6. Observe the Console
Expected result: “'ObjectB' OnTriggerExit2D” is logged
Actual result: Only “OnTriggerEnter2D” logs are visible, but “'ObjectB' OnTriggerExit2D” is not logged
Reproducible with: 2022.2.0a13, 2022.3.53f1, 6000.0.30f1, 6000.1.0a7
Not reproducible with: 2021.3.46f1, 2022.2.0a12
Reproducible on: Windows 11
Not reproducible on: no other environment tested