2022.1.XThird Party Issue
The issue is caused by double-registration of Volume components into VolumeManager by user code (DesktopManager.OnValidate() calling SetActive()). It is not supported to do object modifications such as calling SetActive() from OnValidate() (see https://docs.unity3d.com/ScriptReference/MonoBehaviour.OnValidate.html). You can use EditorApplication.delayCall to defer the activation logic.