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Fixed UUM-40352 @laila-chammaa: UI Toolkit: Fixed ScrollView produces jittery animation when playing PostPointerUpAnimation.
In line 1574 of “ScrollView.cs” (https://github.com/Unity-Technologies/UnityCsReference/blob/2023.2/ModuleOverrides/com.unity.ui/Core/Controls/ScrollView.cs#L1559)) PostPointerUpAnimation is executed every 30ms (schedule.Execute(PostPointerUpAnimation).Every(30)) which produces jittery animation.
The user suggested changing “.Every(30)” into “.Until(() => false)” which would execute animation every frame and produce far better results.
Reproducible with: 2023.2.0a15 (by the reporter)
Reproducible on: Windows 10 (by the reporter)
Notes: - Not reproduced by CQA
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