How to reproduce:
1. Open the user-attached project “test0728”
2. Open the “SampleScene” scene
4. Change the Scene View position so you can see the ball’s reflection in the water on the ground
5. Click Edit → Project Settings → Graphics → HDRP Global Settings → Screen Space Reflection → Tracing
6. Change the Tracing to “Ray Tracing” and then to “Ray Marching”
7. Observe the reflection of the ball
Expected result: There is a reflection when set to “Ray Tracing,” and there is no reflection when set to “Ray Marching”
Actual result: With both settings, there is a reflection because the settings don’t affect the Tracing
Reproducible with: 2023.2.0b6, 2023.3.0a2
Couldn’t test with: 2021.3.29f1, 2022.3.8f1, 2023.1.10f1 (No settings available)
Workaround: Change the “Volume Ray Tracing” Colume Profile Tracing settings