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Cancelling: the 6000.1 version has reached its end of life. If you need additional fixes, please upgrade to a newer Unity version.
Cancelling this 2023.2 tech release issue since the support for this release has come to end of life. Cancelling this 2023.2 port case does not affect any LTS or Unity 6 Beta/Preview that remain open.
Reproduction steps:
1. Open the attached project “ReproProject”
2. Build And Run on Android
3. Observe the textures on the GameObjects(i.e The left Capsule & square)
Expected result: The shader texture is applied correctly (i.e same as the right-side gameobjects)
Actual result: The textures are not rendered correctly on the GameObjects
Reproducible with: 2023.2.0a10, 2023.2.7f1, 2023.3.0b4
Not reproducible with: 2021.3.34f1, 2022.3.18f1, 2023.2.0a09
Reproducible with these devices:
VLNQA00531 - OnePlus OnePlus 11 5G (CPH2449), CPU: Snapdragon 8 Gen 2 (SM8550), GPU: Adreno 740, OS: 13
Xperia 5 Ⅴ SM8550-AB Snapdragon 8 Gen 2 (4 nm), Adreno 740 (by user)
AQUOS R8 Snapdragon 8 Gen 2 ( SM8550-AB), Adreno 740 (by user)
Galaxy S23 Snapdragon 8 Gen 2 (SM8550), Adreno 740 (by user)
Not reproducible with these devices:
VLNQA00518 - Google Pixel 4 (Pixel 4), CPU: Snapdragon 855 SM8150, GPU: Adreno 640, OS: 12
VLNQA00414 - Galaxy Note10+ 5G (SM-N976V), CPU: Snapdragon 855 SM8150, GPU: Adreno 640, OS: 9
VLNQA00278 - Xiaomi Redmi Note 7 (Redmi Note 7), CPU: Snapdragon 660, GPU: Adreno 512, OS: 9.0.0
VLNQA00139 - Vivo Xplay6 (vivo Xplay6), CPU: Snapdragon 820 MSM8996, GPU: Adreno 530, OS: 7.1.1
VLNQA00132 - Xiaomi Mi 5s (MI 5s), CPU: Snapdragon 820 MSM8996, GPU: Adreno 530, OS: 6.0.1
VLNQA00500 - Google Pixel 7 (Pixel 7), CPU: Google Tensor G2, GPU: Mali-G710, OS: 14
VLNQA00494 - iPhone 14 Pro Max, 16.3.1 iOS
Testing environment: macOS(Intel) 14.2.1
Note: Not reproducible on IOS
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