Unity Issue Tracker - UI menu elements are not affected by the cursor input in Play Mode when using the controller and cursor at the same time
Closed
ISXB-559
UI menu elements are not affected by the cursor input in Play Mode when using the controller and cursor at the same time
Package: Input System
Won't Fix
1.6.X
1.5.X
1.4.X
We won't be backporting this fix.
How to reproduce:
1. Open the "IN_40194" project
2. Connect Xbox One controller
3. Open the "AppLoader" Scene
4. Enter the Play Mode
5. In the Game view on the Xbox controller press "A" -> "A" -> "Start"
6. Navigate with the joystick through the menu
7. Navigate with the cursor through the menu
Expected result: UI elements are affected by the cursor input and by the joystick
Actual result: UI elements are affected only by the joystick input
Reproducible with: 1.4.4, 1.5.1, 1.6.1 (2022.3.3f1, 2023.1.1f1, 2023.2.0a20)
Couldn't test with: 2021.3.27 (due to an error in the Console)
Note: not reproducible in the Player (tested Windows Standalone and WebGL)
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Have a workaround or additional info about this issue?