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Unity 6000.4 has reached its end of life and will not receive further updates. If you need additional fixes, please upgrade to a newer Unity version.
How to reproduce:
Reproducible with: 6000.0.0f1 (4ff56b3ea44c), 6000.0.61f1, 6000.0.73f1, 6000.3.14f1, 6000.4.4f1, 6000.5.0b5, 6000.6.0a3
Reproduced on: Windows 11
Not reproduced on: No other environments tested
Notes:
First few lines of the stack traces:
0x00007FFBC9EDF039 (Unity) tlsf_free
0x00007FFBC79E15A0 (Unity) DynamicHeapAllocator::Deallocate
0x00007FFBC79E8CF6 (Unity) DynamicHeapAllocator::TryDeallocate
0x00007FFBC79F2DC0 (Unity) DualThreadAllocator<DynamicHeapAllocator>::TryDeallocate
0x00007FFBC79E9315 (Unity) MemoryManager::TryDeallocateWithLabel
0x00007FFBC79EAB43 (Unity) free_alloc_internal
0x00007FFBC54BBA85 (Unity) block_locate_free
0x00007FFBC54BC202 (Unity) tlsf_memalign
0x00007FFBC54E5080 (Unity) DynamicHeapAllocator::Allocate
0x00007FFBC54E46AD (Unity) DualThreadAllocator<DynamicHeapAllocator>::Allocate
0x00007FFBC54E56AD (Unity) MemoryManager::Allocate
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