Unity Issue Tracker - Crash D3D12DescriptorHeapManager::AllocateNewResourceInternal when rendering a specific scene
Closed
UUM-79470
Crash D3D12DescriptorHeapManager::AllocateNewResourceInternal when rendering a specific scene
Unity: DirectX12
Won't Fix
6.4.X
6.3.X
6.2.X
6.1.X
6.0.X
2022.3.X
2021.3.X
Cancelling: the 6000.1 version has reached its end of life. If you need additional fixes, please upgrade to a newer Unity version.
Reproduction steps:
1. Open the attached project “Performance Project.zip"
2. Move around in the Scene view
3. If it does not crash switch between the Game view and Scene view tabs a few times
Expected result: Does not crash
Actual result: Editor crashes