Reproduction steps:
1. Open the attached “MixedTracingRepro.zip“ project
2. Open the “OutdoorsScene” scene
3. Observe the reflection of “Pool” GameObject
The repro project uses water but this also reproes on any transparent object that receives SSR
Expected result: “Pool” GameObject reflects painted Trees
Actual result: “Pool” GameObject doesn’t reflect painted Trees
Reproducible with: 14.0.7 (2022.2.16f1), 15.0.5 (2023.1.0b12)
Could not test with: 2020.3.47f1, 2021.3.23f1, 2023.2.0a11 (Water Shader no longer works)
Reproduced on: Windows 11 using NVIDIA GeForce GTX 1060 6GB
Not reproduced on: macOS Monterey 12.6 (Intel)
Note: Also reproducible in Build