Copyright © 2026 Unity Technologies
Thank you for reporting a bug to Unity. We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available. Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.
Unity 6000.4 has reached its end of life and will not receive further updates. If you need additional fixes, please upgrade to a newer Unity version.
Thank you for reporting a bug to Unity. We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available. Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.
Unity 6000.2 has reached its end of life and will not receive further updates. If you need additional fixes, please upgrade to a newer Unity version.
How to reproduce:
Expected result: No errors thrown
Actual result: Errors thrown
Note:
Reproducible with: 6000.0.50f1, 6000.4.0a2, 6000.6.0a8
Not reproducible with: 6000.0.49f1
ArgumentException: Context does not exist
UnityEditor.VFX.VFXData+<GetAttributesForContext>d__42.MoveNext () (at ./Library/PackageCache/com.unity.visualeffectgraph@c8807469794f/Editor/Data/VFXData.cs:248)
System.Linq.Enumerable.Any[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] predicate) (at <35debb714aea4cd9b0221bb8b3f5103e>:0)
UnityEditor.VFX.VFXBasicInitialize.GenerateErrors (UnityEditor.VFX.VFXErrorReporter report) (at ./Library/PackageCache/com.unity.visualeffectgraph@c8807469794f/Editor/Models/Contexts/Implementations/VFXBasicInitialize.cs:137)
UnityEditor.VFX.VFXErrorReporter.GenerateErrors () (at ./Library/PackageCache/com.unity.visualeffectgraph@c8807469794f/Editor/Models/VFXErrorManager.cs:156)
UnityEditor.VFX.VFXErrorManager.GenerateErrors () (at ./Library/PackageCache/com.unity.visualeffectgraph@c8807469794f/Editor/Models/VFXErrorManager.cs:48)
UnityEditor.VFX.VFXGraph.RecompileIfNeeded (System.Boolean preventRecompilation, System.Boolean preventDependencyRecompilation) (at ./Library/PackageCache/com.unity.visualeffectgraph@c8807469794f/Editor/Models/VFXGraph.cs:1684)
UnityEditor.VFX.UI.VFXViewWindow.Update () (at ./Library/PackageCache/com.unity.visualeffectgraph@c8807469794f/Editor/GraphView/VFXViewWindow.cs:385)
UnityEditor.HostView.SendUpdate () (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:708)
UnityEditor.EditorApplication.Internal_CallUpdateFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:401)
Issues you vote on will appear here