Unity Issue Tracker - Animation Rigging Overlay is showing the same tooltip with an offset for any hovered element
Closed
UUM-26594
Animation Rigging Overlay is showing the same tooltip with an offset for any hovered element
Unity: Mecanim Animation
As Designed
2023.1.X
The tooltip behaviour for Overlays is generic and consistent across all overlays. This is not specific to the Animation Rigging overlay and is as designed.
Steps to reproduce:
1. Open any Unity project and import the Animation Rigging package
2. Create a new GameObject
3. Add a Rig Builder component to the GameObject
4. Click the + button in the Scene Overlay that appears for the Rig Builder component (after adding it)
5. Hover the mouse cursor above the field with "GameObject" and a checkmark next to it
Expected result: the tooltip is about something that is relevant to the hovered field
Actual result: the tooltip is displaying "Animation Rigging" regardless of what the mouse is hovering on and is also incorrectly offset from the overlay