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1. How to reproduce:
Expected result:
Actual result: Seed and Seed_1 is in Custom property list and error message is thrown to the console "Exception while sanitizing model: Set 'Seed' Random (Per-component) (Vector2) of type UnityEditor.VFX.Block.SetCustomAttribute: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <a6d715f5ce8c4754a140b50ff638878a>:0
at System.Collections.ObjectModel.ReadOnlyCollection`1[T].get_Item (System.Int32 index) [0x00000] in <a6d715f5ce8c4754a140b50ff638878a>:0 "
2. How to reproduce:
Actual result: Seed is deleted and Scale.XZ block is also deleted
Expected result: Clipboard operations for Custom attributes are not shared among other graph elements i.e it does not delete blocks
Notes:
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