Confirmed that starting with editor 2022.3.11f1, users now need to specify player target SDK under Project Settings -> Player -> visionOS tab (last tab which does not have an icon) -> Other Settings -> Target SDK. Users running against the visionOS simulator need to set this value to Simulator SDK, and users running on HMD need to set this value to Device SDK. Both options have been confirmed working starting with 0.4.1 release.