Steps to reproduce:
- Create and open a new VR project
- In Player Settings, switch to Direct3D12 Graphics API
- Focus on the Game view
- Observe the Game view and Console
Actual results: Game view doesn't render anything, and errors are thrown:
- "RenderTexture.Create failed"
- "DrawOpaqueObjects/DrawSkybox/DrawTransparentObjects: Unable to find surface for attachment 0"
- "EndRenderPass: Not inside a Renderpass"
Expected results: Game view renders and no errors are thrown
Reproducible with versions: 6000.3.0a6, 6000.3.16f1, 6000.4.10f1, 6000.5.0b11, 6000.6.0a6
Not reproducible with versions: 6000.0.0f1, 6000.0.76f1
Tested on (OS): Windows 11 Pro (25H2) (ARM)
Not reproduced on: Windows 11 Pro (25H2) (x64)
Notes:
- Could not look for the exact regression point due to time constraints, and slow install time on a remote ARM machine
- Could be machine-specific, as another ARM machine did not reproduce the issue
- Doesn't reproduce on DX11, Vulkan
- Doesn't reproduce on AR nor MR projects