Unity Issue Tracker - Components are flattened in the Inspector when using a custom initializer
Closed
UUM-67559
Components are flattened in the Inspector when using a custom initializer
Unity: IMGUI Framework
Won't Fix
6.6.X
6.5.X
6.4.X
6.3.X
6.2.X
6.1.X
6.0.X
2023.2.X
2022.3.X
Unity 6000.2 has reached its end of life and will not receive further updates. If you need additional fixes, please upgrade to a newer Unity version.
Cancelling: the 6000.1 version has reached its end of life. If you need additional fixes, please upgrade to a newer Unity version.
Cancelling this 2023.2 tech release issue since the support for this release has come to end of life. Cancelling this 2023.2 port case does not affect any LTS or Unity 6 Beta/Preview that remain open.
How to reproduce:
1. Open the “InspectorOverlappingIssue“ project
2. Open the “Assets/BugReport/BugReportScene.unity” scene
3. In the Hierarchy window select the “PlayerNameDisplayers” GameObject
4. In the Inspector window locate the “Player Name Displayer” script Component
5. Expand the “Init” section
6. Make sure the Inspector window is left open
7. From the Project window drag the “Assets/BugReport/PlayerNameDisplayer.cs” script on the “PlayerNameDisplayers” GameObject
8. Observe the Inspector window
Expected result: All the Components are spaced out evenly
Actual result: All the Components are flattened together