How to reproduce:
1. Create a new Unity project
2. In the Hierarchy, right-click -> UI (Canvas) -> Text (TextMeshPro)
3. In the Inspector, click Add Component -> Layout Element
4. Set the Max Width to 1
5. Set the Min Width to 90 and observe the results
Expected results: Min Width can't be set to 2
Actual results: Min Width can be set to 2 and it breaks the Max Width
Reproducible with: 6000.6.0a7
Can't test with: 6000.0.76f1, 6000.3.15f1, 6000.4.8f1, 6000.5.0b9 (No Max Width)
Reproducible on: macOS Tahoe 26 (M1)
Not reproducible on: No other environment tested
Note: Sometimes moving the GameObject restores the Max Width but it is not consistent