How to reproduce:
1. Open the “WheelColliderClipping.zip“ project
2. Open the “Bug“ Scene
3. Enter Play Mode and focus on the Scene view
4. Select the “Parent“ GameObject in the Hierarchy
5. Edit any attribute of the RigidBody Component in the Inspector
6. Observe the Scene view
Expected result: When the attributes are changed, the Wheel Colliders do not start clipping the ground
Actual result: When the attributes are changed, the Wheel Colliders start clipping the ground
Reproducible in: 2023.3.0a19, 6000.0.21f1
Not reproducible in: 2021.3.44f1, 2022.3.48f1, 2023.3.0a18
Reproduced on: Windows 11 Pro (23H2)
Not reproduced on: No other environment tested
Notes: