maxComputeBufferInputs limits get slashed when device property is max unit. This happens because device property is unit, but maxComputeBufferInputs is integer. an incorrect fix a long time ago assigns default values when device property is max unit.
Reproduced (mostly) only on AMD GPUs
Contact Matas Tunkevicius for steps on how to reproduce
Reproduction Steps
1. Open Repro Project
2. Switch to Vulkan API
3. Open Sample Scene
4. Press Play
Faulty And Expected behavior shown in image bellow.
Note: Values might differ, depending on GPU you have (example shown uses AMD RX 6800XT)