Cancelling this port, as the issue will be addressed in the 6000.0.x port
Cancelling this 2023.2 tech release issue since the support for this release has come to end of life. Cancelling this 2023.2 port case does not affect any LTS or Unity 6 Beta/Preview that remain open.
How to reproduce:
1. Open the user’s attached “CopyDepthPassBug.zip” project
2. Enter “SampleScene” Scene (Assets > Scenes)
3. Enter Play Mode
4. In the Hierarchy window, select “Main Camera” GameObject
5. Change the value of the “Scale Factor” in the “Dynamic Resolution” Component
6. Observe the Game view
Expected result: a layer of the cubes that align with the scene geometry appears
Actual result: a layer of the cubes that doesn't align with the scene geometry appears
Reproducible with: 2022.3.20f1, 2023.2.13f1, 2023.3.0b10
Could not test with: 2021.3.36f1 (“Full Screen Pass Renderer Feature” is not available)
Reproduced on: macOS 14.2.1 (Intel)
Not reproducible on: No other environment tested
Note: from 2023.3.0b7, the Game view was getting blurry
Prioritise and Follow this issue
Have a workaround or additional info about this issue?