Rigidbody collisions are erratic when using the Temporal Gauss Seidel Physics solver type
Unity: PhysX
Won't Fix
6.0.X
2023.3.X
2023.2.X
2023.1.X
2022.3.X
2021.3.X
After review we have elected not to fix this issue at this time.
Reproduction steps:
1. Open the attached “IN-50775 TGS Physics solver.zip“ project
2. Open the “SampleScene”
3. Enter Play mode
Expected result: The “Cube” GameObjects don’t fly off the “Plane” explosively and bounce conservatively (see the internally attached video)
Actual result: The “Cube” GameObjects bounce and fly off the “Plane” explosively (see the internally attached video)