Steps to Reproduce:
1. Open the attached “IN-113970” project
2. Open the “Combat” Scene (Assets/Scenes/GameScenes/Combat.unity)
3. Enter Play Mode
4. Open the Simulator view
5. In the Simulator view, tap repeatedly until game stops taking inputs (Tap on non-interactable in-game objects to prevent the game from stopping)
6. Observe the Console window for touch feedback
Expected results: Touch input is always registered and logged
Actual result: after 20-100 touches, the input is no longer registered
Reproducible with: 2023.3.0a5, 6000.0.57f1, 6000.2.3f1, 6000.3.0b1
Reproducible environments: Windows 11 (by reporter), Windows 10
Not reproducible environments: macOS 15.6.1 (M3 Max)
Reproducible with these devices:
By reporter - Samsung Galaxy A53, CPU: Exynos 1280, GPU: Mali-G68
Not reproducible with these devices:
VLNQA00641 - Google Pixel 9 (Pixel 9), CPU: -, GPU: Mali-G715, OS: 15
VLNQA00372 - Galaxy S21 5G (SM-G991U), CPU: Snapdragon 888, GPU: Adreno 660, OS: 12
Note: After the input stops registering, switch to Game view and then back to Simulator view to unfreeze it