Unity Issue Tracker - Wrong opacity of a transparent Material when Render Queue is set lower than 2501
Closed
UUM-109311
Wrong opacity of a transparent Material when Render Queue is set lower than 2501
Unity: Materials
Won't Fix
6.2.X
6.1.X
6.0.X
2022.3.X
Unity 6000.2 has reached its end of life and will not receive further updates. If you need additional fixes, please upgrade to a newer Unity version.
Cancelling: the 6000.1 version has reached its end of life. If you need additional fixes, please upgrade to a newer Unity version.
Reproduction steps:
1. Open the attached “DepthShadow6000“ project
2. Open the “DepthShadowDemo“ Scene
3. In the Game View, observe the “Plane“ GameObject
Expected result: The “Plane” GameObject is transparent
Actual result: The GameObject is opaque