Reproduction steps:
1. Create a new 3D project
2. Create and open a new Behavior Graph (Create/Behavior/Behavior Graph)
3. Create a new Action with name ending with lower-case 'a' “action” (E.g. “TestNode”)
4. Confirm the Action script’s name is “TestNodeAction”
5. Right-click on the new Action and press “Edit Definition”
6. Don’t change any values and press “Next” on both menus
7. Observe the Action’s script asset in the Project window
Expected result: The name remains “TestNodeAction”
Actual result: The script is renamed to “TestNode”
Reproducible with: 1.0.2, 1.0.6 (6000.0.30f1, 6000.1.0a7)
Couldn’t test with: 2021.3.45f1, 2022.3.54f1 - Behavior package is not supported
Reproducible on: Windows 10 and MacOS
Not reproducible on: No other environments tested