Actual results: VFX doesn't compile with erros in the console:
Shader error in '[VFXG_HLSL_AttributeRedefinition][Simple Burst] Initialize Particles': redefinition of 'direction' at kernel CSMain at VFXG_HLSL_AttributeRedefinition.vfx(191) (on d3d11)
Expected results:
User should be able to set input names that match the attributes name.
Reproducible with versions:
Not reproducible with versions:
Can’t test with versions:
Tested on (OS):
Notes:
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