Circle-shaped rendering artefacts visible in Local Volumetric Fog boundaries box in Scene view when Fog Distance is lower than 1
Unity: Environment Effects
Won't Fix
6.4.X
6.3.X
6.2.X
6.1.X
6.0.X
Cancelling: the 6000.1 version has reached its end of life. If you need additional fixes, please upgrade to a newer Unity version.
Steps to reproduce:
1. Open the attached “FogArtefacts.zip” project from provided Google Drive link
2. Make sure “OutdoorsScene” is open
3. Observe the artefacts in the Scene view, inside the fog boundaries box
Actual results: Circle-shaped rendering artefacts are visible in the Scene view
Expected results: No rendering artefacts should be visible in the Scene view
Reproducible with versions: 6000.0.57f1, 6000.1.16f1, 6000.2.3f1, 6000.3.0b1
Tested on (OS): macOS Silicon, Sequoia 15.6 (M1)
Notes:
artefacts also become visible in Game view when setting Fog Distance at 0.1 and lower
Prioritise and Follow this issue
Have a workaround or additional info about this issue?