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Duplicate of task:https://jira.unity3d.com/browse/ISX-332
In order to achieve feature parity with the InputManager and replace the compass API it's necessary to implement the MagneticFieldSensor for iOS/WebGL. The missing implementation is mentioned in this documentation: https://docs.unity3d.com/Packages/com.unity.inputsystem@1.14/manual/Sensors.html.
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