Forum post
Steps to reproduce:
Use the Hidden/HDRP/WaterExclusion shader with BRG / Entities Graphics
Actual results: error: A BatchDrawCommand is using the pass “StencilTag” from the shader “Hidden/HDRP/WaterExclusion” which does not define a DOTS_INSTANCING_ON variant.
Expected results: No error
Reproducible with versions: 6000.0, 6000.1
Fix: define a #pragma multi_compile _ DOTS_INSTANCING_ON in WaterExclusion.shader