Steps to reproduce:
- Build an empty Unity project with Input System enabled;
- Run the project on an iOS device;
- Touch and hold the screen;
- Send the app to the background;
- Error message is printed: "Touch was already deallocated" to console;
Actual results: when application is sent to background with active touch error message is printed.
Expected results: when application is sent to background with active touch no errors are present in the console.
Reproducible with versions: 6000.7.0a1, 6000.6.0b1, 6000.3.18f1, 6000.0.77f1
Tested on (OS): iPhone 7 (15.8.3), iPhone 16 (18.0.1)