Reproduction steps (via Player):
1. Open the attached project “ReproProject”
2. Connect a Meta Quest device
3. In the Hierarchy, find and select “XR Device Simulator” GameObject
4. Make sure that the GameObject is disabled in the scene
5. Build & Run the Player on the device (File → Build Settings…, select Android platform)
6. In the Player, try to click on the text field using XR controller’s main trigger
7. Observe the result on the device
Alternative reproduction steps (via XR Device Simulator):
1. Open the attached project “ReproProject”
2. In the Hierarchy, find and select “XR Device Simulator” GameObject
3. Enable the GameObject using Inspector on the right side of the Editor
4. Enter Play Mode
5. Move the camera using the controls guide presented in the Game View
6. Point the controller to the text field
7. Try to click on the text field
8. Observe the result in the Game View
Actual result: Text field unfocuses immediately after clicking on it using XR controller
Expected result: Text field stays focused after clicking on it using XR controller
Reproducible in: 3.2.0-pre-1 (6000.2.0b1), 3.4.0 (6000.3.10f1, 6000.4.0b10, 6000.5.0a7)
Could not test with: 3.1.3 (package), 6000.0.68f1 (Editor) (UI Toolkit World UI is supported starting with the Editor 6000.2.0b1 and package 3.2.0.pre-1)
Reproducible on: Windows 11
Not reproducible on: No other environments tested
Reproducible on devices:
- Oculus Quest 3 (Quest 3), CPU: Snapdragon XR2 Gen 2 (SM8550), GPU: Adreno (TM) 740
- Oculus Quest 2 (Quest 2), CPU: Snapdragon XR2, GPU: Adreno 650
Notes:
- Not reproducible in Play Mode with an actual Quest device
- Does not reproduce with desktop mouse