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Fixed in: 2021.3.13f1
Fixed in: 10.10.0 (2020.3.38f1)
Reproduction steps: 1. Open the attached project ("Issue-URP-VR-deferred-fog.zip") 2. Open the SampleScene and enter Play mode
Expected result: Fog is rendered the same as in the left eye Actual result: Fog in the right eye is shifted (see "VAGLP3zTMd.gif" GIF)
Reproducible with: URP 12.1.2 (2021.2.7f1), 13.1.3 (2022.1.0b2) Could not test with: 2019.4.34f1, 2021.2.0b5
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