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Thank you for sharing your feedback with Unity. We reviewed your report and determined that it's a feature request rather than a bug. We've logged this request in our system so it can be evaluated for future roadmap planning. More explanation on this: The pop-up originally showing the warning was here to warn about a bug previously happening where in a multi-selection, "untouched" array elements are getting overwritten on the other selected objects when the array is changed. This bug has been fixed and the associated warning removed. From what we understand here, you would like a pop-up here for another behavior: Letting you know that array size on different object could be modified when adding/removing an item in the array. However, this is expected for multi-selection: Every changed performed to the multi-selection will propagate to the other elements. Having a warning about this when sizes are different could make sense indeed, but that a different feature than the one that was previously triggering the warning. We will close this case as a feature request. While we can't guarantee timelines, your feedback is important and helps us prioritize enhancements. If you have additional context or use cases, please share them.
How to reproduce:
1. Open the attached "IN-132316_Repro" project
2. Open scene "Scenes/SampleScene"
3. In the Scene Hierarchy, select both Script A and Script B
4. In the Inspector, add or remove an element from the "Targeted Objects" array
Actual result: No warning is thrown and the array sizes of both objects are modified
Expected result: A warning is thrown informing the user that both objects will be modified
Reproducible with: 2022.1.0a4, 2022.3.71f1, 6000.0.66f2, 6000.3.6f1, 6000.4.0b6, 6000.5.0a7
Not reproducible with: 2021.3.58f1, 2022.1.0a2
Could not test with: 2022.1.0a3 (Can't open the project or create a new one. License errors are thrown.)
Reproducible on: MacOS 15.7.3 (User), Windows 11
Not reproducible on: No other environment tested
Notes:
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