Reproduction steps:
1. Create a new project
2. Install the Input System package using the Package Manager
3. Connect a PS4 Controller and the Strike Pack Eliminator
Expected result: The Editor doesn't crash
Actual result: The Editor crashes
Reproducible with Input 1.3.0: 2021.2.10f1, 2022.1b5, 22.2a5
Doesn't crash on MacOS
Stacktrace:
0x00007ff6acf58c90 (Unity) InputDeviceIOCTL
0x00007ff6abf07e2e (Unity) NativeInputSystem_CUSTOM_IOCTL
0x000001f401d33ca3 (Mono JIT Code) (wrapper managed-to-native) UnityEngineInternal.Input.NativeInputSystem:IOCTL (int,int,intptr,int)
0x000001f401d33b83 (Mono JIT Code) [NativeInputRuntime.cs:43] UnityEngine.InputSystem.LowLevel.NativeInputRuntime:DeviceCommand (int,UnityEngine.InputSystem.LowLevel.InputDeviceCommand*)