Reproduction steps:
1. Open the user’s attached “GCBug” project
2. Build and run the Player (File > Build And Run)
3. Observe the Player
Expected result: The Player does not crash
Actual result: The Player crashes, an error "Unexpected mark stack overflow" can be seen in the Player.log, no Stacktrace is generated
Reproducible with: 2023.1.0a15, 2023.3.4f1, 2023.3.0b1
Not reproducible with: 2021.3.33f1, 2022.3.16f1, 2023.1.0a14
Reproducible on: macOS 14.1.2 Sonoma (Intel), Windows 10, Windows 11 (user’s)
Not reproducible on: No other environment tested
Notes:
- The issue is not reproducible when the Mono Scripting Backend is selected
- The issue is not reproducible in Play Mode
- The Player crashes when around over 1.6 million Game Objects are created