Steps to reproduce:
1. Open the attached user's project "SwapBuffer.zip"
2. Open the "Assets/Repro/test.unity"
3. Make sure that either OpenXR SPI is selected or OculusXR MultiView in the XR plugin settings
4. Build for Quest 2
5. Observe the black screen while the Render Feature should just invert the colors
Expected results: Scene colors are inverted on the built Quest 2 using OpenXR SPI or OculusXR MultiView
Actual results: Screen is black on Quest 2 using OpenXR SPI or OculusXR MultiView
Reproducible on: 2021.3.18f1, 2022.2.7f1
Could not test on 2020.3.44f1, 2023.1.0b3 and 2023.2.0a1 due to scripting errors when downgraded/upgraded
Reproducible with these devices:
VLNQA00415 - Oculus Quest 2 (Quest 2), CPU: Snapdragon XR2, GPU: Adreno 650, OS: 10
Notes:
-Issue reproduces with OpenGLES 3 and Vulkan
-Editor Scene view reflects what should be seen in the built Player
-Issue only reproduces with OpenXR Single Pass Instanced and OculusXR Multi-view