Unity Issue Tracker - Vertical mapping of most characters is incorrect when using a Texture on each character
Closed
UUM-72122
Vertical mapping of most characters is incorrect when using a Texture on each character
Unity: Post-processing and Compositing
Won't Fix
6.0.X
2023.2.X
2022.3.X
2021.3.X
Closing, as this Unity version will no longer be getting updates.
How to reproduce:
1. Open the “TextMeshProBugs.zip“
2. Open the “TestUvMapping Vertical MatchAspect“ Scene
3. Observe the Scene view
Expected results: All characters are uniformly affected by the texture, and feature only one cycle of the texture
Actual results: Characters m, M, w, and W feature only one cycle of the texture, while the other characters have noticeably more cycles of the texture applied