If you go into Shader - Shader Variants and click refresh (the more times you click it the more it will duplicate) if you then go and save the report and reload it back in items such as Textures, Sprite Atlases will have duplicated and show the same thing multiple times
[Internal link]
[Internal link]
[Internal link]
Steps to reproduce:
- build + run (this is needed so we get shader variant data)
- analyze it
- go to shader variants and press "Refresh"
- press it as many times as you like! 1 duplication per click!
- save report
- load report
- look at all those duplicate textures!
Actual results: Data is duplicated
Expected results: Data should not be duplicated
Reproducible with versions:
Not reproducible with versions:
Can’t test with versions:
Tested on (OS):
Notes: