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GLES gfx API limitation: Terrain shader depending on used features exceeds 16 input textures
How to reproduce: 1. Open the attached user project “Terrain Hole.zip“ 2. Build and Run (File>Build And Run)
Expected result: Terrain hole is rendered in Build Actual result: Terrain hole is not rendered in Build
Reproducible with: 2021.3.4f1, 2021.3.14f1, 2022.2.0a6, 2022.2.0f1, 2023.1.0a20 Not reproducible with: 2020.3.42f1, 2021.3.3f1, 2022.2.0a5
Reproduced on: macOS 12.5 (Intel)
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