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Steps to reproduce:
1. Open the attached user's project "ElGranDia.zip"
2. Open "Assets/Scenes/MainScene.unity" Scene
3. In the Hierarchy navigate to "XR Origin (VR) -> Camera Offset -> Narrative UI"
4. In the Inspector double click and open the UI Document Source Asset "NarrativeHUD"
5. At the top of the UI Builder window add a USS style sheet
6. Navigate to "RootProject/Assets/UI/NarrativeHUD.uss"
Expected result: no crash
Actual result: crash
Reproducible with: 6000.0.59f1, 6000.2.7f1
Not reproducible with: 6000.3.0b4, 6000.4.0a1
Environment tested: Windows 11 24H2
Notes:
-Meta link is not required to reproduce the crash, however it has a higher chance to occur when using a Quest device with Meta Link
-Crash sometimes manifests when either adding or removing a USS style sheet via the UI Builder
-Crash reproduces with D3D12 and D3D11
-Stracktrace:
0x00007FFF35F9A882 (d3d11) D3DKMTOpenResource
0x00007FFE26D3EC93 (Unity) GfxDeviceD3D11Base::DrawBuffers
0x00007FFE2857C2AD (Unity) GfxDeviceWorker::RunCommand
0x00007FFE2857FA2C (Unity) GfxDeviceWorker::RunExt
0x00007FFE2857FB5F (Unity) GfxDeviceWorker::RunGfxDeviceWorker
0x00007FFE269B51CE (Unity) Thread::RunThreadWrapper
0x00007FFF3BFBE8D7 (KERNEL32) BaseThreadInitThunk
0x00007FFF3C928D9C (ntdll) RtlUserThreadStart
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