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We have not received any crash reports from other customers on this issue, we do not believe it is widespread. We are currently focusing on other issues. If this crash is still blocking your progress, please let us know and we will re-evaluate.
Reproduction steps:
1. Open the user’s attached project “CrashBugRepro”
2. Open “Assets/3D Model” Scene and add it to the “Scenes in Build” in Build Settings
3. Build and Run on Oculus 2
Expected result: Project runs without issues
Actual result: Project crashes upon starting, after Unity logo finishes loading
Reproducible with: 2020.3.43f1, 2021.3.16f1, 2022.2.3f1, 2023.1.0a25
Reproducible on: Oculus (Quest 2), Android 10, CPU: Snapdragon XR2, GPU: Adreno (TM) 650
Built using MacOS 12.4 (Intel)
Stack trace:
#00 pc 0000000000699548 /data/app/com.Unity.CreateWithVRRoom-4MqvndbZrRfRnZ-XVX4rAw==/lib/arm64/libunity.so (BuildId: 99065f5f0d077bcd82df7afa7e37ad10e09a6887)
#01 pc 00000000003af6c8 /data/app/com.Unity.CreateWithVRRoom-4MqvndbZrRfRnZ-XVX4rAw==/lib/arm64/libunity.so (BuildId: 99065f5f0d077bcd82df7afa7e37ad10e09a6887)
#02 pc 0000000000904a80 /data/app/com.Unity.CreateWithVRRoom-4MqvndbZrRfRnZ-XVX4rAw==/lib/arm64/libil2cpp.so (BuildId: 63fdbac1669e2a88af30815afbe4fcf591eeb0cc)
#03 pc 00000000008f3784 /data/app/com.Unity.CreateWithVRRoom-4MqvndbZrRfRnZ-XVX4rAw==/lib/arm64/libil2cpp.so (BuildId: 63fdbac1669e2a88af30815afbe4fcf591eeb0cc)
#04 pc 00000000008fc538 /data/app/com.Unity.CreateWithVRRoom-4MqvndbZrRfRnZ-XVX4rAw==/lib/arm64/libil2cpp.so (BuildId: 63fdbac1669e2a88af30815afbe4fcf591eeb0cc)
#05 pc 00000000004005b4 /data/app/com.Unity.CreateWithVRRoom-4MqvndbZrRfRnZ-XVX4rAw==/lib/arm64/libil2cpp.so (BuildId: 63fdbac1669e2a88af30815afbe4fcf591eeb0cc)
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